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Old May 14, 2005, 07:13 PM // 19:13   #1
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Default Whoops! I posted this in the wrong forum last time! ~~~ A Game Idea

I know in the official reviews and from quite a few people, I have been hearing how the game lacks HUGE amounts of items that the shop keepers can sell you. And, playing myself, I have also noticed that what the shop keepers sell (except for the identification pack) is quite useless. (Sorry for the harshness). My suggestion is to include a huge amount of items you can buy at the shop such as better weapons, better armor, energy boosters and everything else! (Basically not all but most or quite a few items of what monsters drop)... You could have bows (for example) that the keepers sell that range from 1-3 damage up to 6-8 damage before you fight in the academy. You can either wait to buy the best bow or buy better ones as you go. Our spells can do good damage to people and NPC's but when we run out of energy (spell casting classes suck, once we run out of energy and have to wait until it can semi recharge as mesimer, necromancer, and elementalist) we're pretty vunerable. We need at least a decent staff or something that instead of doing 3 damage, could do say 7-9 or so (to keep up with the fighters that have swords that normally do 12-14 or something like that). I don't know if or what you would put in the shops, but please, the shops desperatley need more items to sell!!!
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Old May 14, 2005, 07:43 PM // 19:43   #2
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They won't do that. :C Their ideology is to remove grind, and to remove grind, they remove the need to get higher. The leveling system is a great way to make the game harder and mroe skill based, but it also hinders the pve aspects since it also calls for removal of items and variety in pve content. The game is really meant for little pve, and more pvp. Unfortunately. (Or atleast that's what I've noticed)
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